While Mel is away, he’s entrusted me with keeping the Virtual Play flame burning, a task to which I have not applied myself as assiduously as I ought. But now that summer’s here and my teaching duties in the real world are not as onerous, I’ve managed to pull together an episode that discusses Kevin Allen Jr.’s game-in-progress, Trouble for Hire, which I played back in February at Dreamation in Morristown NJ. It was a lot of fun, and I was very impressed at the carefully constructed design of the game. Now that I am getting the hang of this, expect more regular updates! This episode clocks in at about 45 minutes in length.
Episode 66: Trouble for Hire
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